Camel Rider

Heaven’s reference pages

Camel Rider

Age: Bronze (RoR only)
Prerequisites: Build Town Center, build Barracks, build Stable, research Camel Rider.
Upgrade Cost: – – –
Cost: 70 food, 60 gold
Hit Points: 125
Attack: 6
Armor: 0
Piercing Armor: – – –
Range: – – –
Speed: Fast
Upgrade of: – – –
Special: +8 attack vs. cavalry and horse archers; +4 attack vs. chariots.
The Camel Rider is used by desert civilizations to defend against cavalry attacks. Camel Riders do not receive a cavalry bonus against infantry.
Nobility increases hit points. Toolworking, Metalworking, and Metallurgy increase attack strength. Leather Armor, Scale Armor, and Chain Mail increase armor.

The camel is a unit that will appear in RM but its job is a pretty useless one of countering cavalry. It’s not too useful against compies but can inflict quite heavy damage against CAs. However, it costs gold so it is probably wiser to counter with non-gold units. In DM the camel has a even more useless role. With cataphracts almost extinct, what are you planning to counter? Only Palmyran camels have a bonus that allows them to catch HHAs.

They’re a unit that is supposed to counter a unit hardly used. Pretty useless unless you are Palmyran. Then, even their camels aren’t amazing.


The camel was adopted for military use at a very early date, perhaps before the horse in the Middle East. Camels were particularly useful for moving quickly across the desert wastes and favored by small raiding parties. They were also used in battle by desert civilizations such as the Assyrians. Riders fought with spears and swords. Like light cavalry, they could take part in the pursuit of a beaten army. They were also useful against cavalry because horses were unaccustomed to the camel’s odour and often refused to come near them.