Fall of Rome Settings (Single and Team)


Heaven’s Reference
Pages

 

"There</p><br />
</p><br />
<p>                              shall be only one"

Individual RM:

Week 1
Match 1: Continental, large map, conquest, no shang
Match 2: Mediterranean, large map, standard, any civilization

Week 2
Match 3: Hill Country, medium map, standard, slow civilization
Match 4: Coastal, large map, standard, reveal, any civilization

Week 3
Match 5: Highland, large map, conquest, any civilization
Match 6: Narrows, huge map, conquest, no shang

Week 4
Match 7: Large Islands, large map, standard, any civilization
Match 8: Continental, large map, conquest, no shang, nomad start

Week 5
Match 9: Inland, large map, standard, medium resources, any civilization
Match 10: Hill Country, large map, conquest, reveal, slow civilization

Week 6
Match 11: Mediterranean, large map, conquest, any civilization
Match 12: Continental, huge map, standard, no shang
 

Team RM
*Matches have the same game type more then one time, all game types of that kind will have the same setting. Example: a match consists of two 2v2s, both 2v2s will have the same settings.

Week 1  
Match 1: 4v4, Continental, gigantic map, conquest, no shang/no repeats
Match 2: 3v3, Mediterranean, gigantic map, standard, no shang
1v1, Hill Country, large, standard, any civilization

Week 2
 
Match 3: 2v2, Inland, huge, conquest, slow civilizations.
Match 4: 3v3, Large Islands, gigantic map, standard, any civilization/no repeats
1v1, Mediterranean, large, conquest, no shang

Week 3
 
Match 5: 3v3, Continental, huge map, conquest, slow civilizations, reveal map
Match 6: 1v1, Narrows, large, standard, any civilization

Week 4
 
Match 7: 2v2, Highland, large map, standard, any civilization, medium resources
Match 8: 3v3, Coastal, gigantic map, standard, any civilization/no repeats, nomad start
1v1, Continental, large map, standard, slow civilizations

Week 5
 
Match 9: 3v3, Mediterranean, gigantic map, conquest, everyone must be roman
Match 10: 2v2, Narrows, huge map, standard, no shangs
1v1, Continental, large map, standard, no shang, reveal

Week 6
 
Match 11: 2v2, Small islands, huge map, conquest, any civilization
Match 12: 4v4, Highland, gigantic map, standard, slow civs/no repeats
Individual DM:

 

Week 1
Match 1: Hill Country, Iron Age start, reveal , large map, conquest
Match 2: Highland, Iron Age start, huge map, no reveal, conquest

Week 2
Match 3: Continental, Iron Age start, huge map, reveal, conquest
Match 4: Hill Country, Bronze Age start, large map, reveal, conquest

Week 3
Match 5: Highland, Default start, large map, no reveal, conquest
Match 6: Mediterranean, Iron Age start, huge map, no reveal, conquest

Week 4
Match 7: Inland, Tool Age start, large map, reveal, conquest
Match 8: Hill Country, Iron Age start, huge map, reveal, conquest, full tech

Week 5
Match 9: Narrows, Iron Age start, large map, reveal, conquest, no DM *civilizations
Match 10: Coastal, Bronze Age start, large map, reveal, conquest

Week 6
Match 11: Hill Country, Iron Age start, large map, no reveal, conquest
Match 12: Hill Country, Iron Age start, huge map, reveal, conquest

*Hittite, Persian, Carthaginian, Choson, Greek, and Roman

Team DM

 

 

A sworn</p><br />
</p><br />
<p>                        enemy of Rome - Hannibal