Author |
File Description |
aoe_scout |
Posted on 02/28/13 @ 07:28 AM (updated 04/24/16)
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NOTE: You are not allowed to use or include UPatch HD or any parts of it (including graphics) in other software, mods or websites (this includes re-uploading here) without the author's permission. You are not allowed to sell or bundle UPatch HD with other software, mods or services. |
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Tulup |
Posted on 06/30/16 @ 06:16 AM
Can you rework Coinage?
It bothered me for years, that it actually increases the amount of gold a goldmine can hold. This sounds unfair for the civs who cannot research it or for those who are not that good in tech rush, or have good bronze age units, that don't cost gold. Maybe just remove the gold increase and instead increase the general amount, a gold mine can hold. |
PSTrooper |
Posted on 08/29/16 @ 02:24 AM
When can we see support for 4k? |
Bl4cKst0rM |
Posted on 10/29/16 @ 05:17 AM
.[Edited on 05/03/19 @ 03:33 PM]
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Bl4cKst0rM |
Posted on 12/03/16 @ 12:56 PM
.[Edited on 05/03/19 @ 03:36 PM]
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darkmarek |
Posted on 09/28/17 @ 07:01 PM
Return short sword and prize as old good aoe 1 please! We need too aoe 1 widescreen patch without any changes. Short sword is advancement like for example wheel! Short sword belongs to antiquity.Please please please aoe 1 widescreen without any changes.
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darkmarek |
Posted on 10/14/17 @ 06:07 AM
Return short sword and prize as old good aoe 1 please! We need too aoe 1 widescreen patch without any changes. Short sword is advancement like for example wheel! Short sword belongs to antiquity.Please please please aoe 1 widescreen without any changes.
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darkmarek |
Posted on 10/14/17 @ 06:14 AM
Please help me. How to play AOE in hd with advanced genie editor? I dont know how works with advanced genie editor. Thank you. |
Bl4cKst0rM |
Posted on 12/21/17 @ 09:34 AM
Ive found a bug probably related to UPatch: Did you know that building absorbs 80% damage? Buildings have not armor, just absorbs 80% damage and takes 28 additional damage from stone-throwing weapons (Stone Thrower, Catapult, Heavy Catapult, Catapult Trireme, Juggernaught, Flying Dutchman and Cleopatras Barge). Ships are ok, but land catapults deals more damage to buildings than they should. Example: Stone thrower has attack 50/5=10+28=38. 38 is final damage dealed to buildings, but Stone Thrower deals 43 to buildings. And cats/heavy cats have attack 60/5=12+28=40, and they deals 46 to buildings. Ships are ok: Cat trireme - attack 35/5=7+28=35 (same) works properly. In original game land catapults works properly.
Ballista should not possess bonus against buildings. In original game they deal 8 damage to building (properly), but in UPatch 10 and Helepolis 14 or somewhat?
Towers have additional 18 armor against stone-throwing weapons after deduction of 80%. This means: Stone thrower attack - 50/5=10+28=38-18=20. In origo, Stone thrower takes 20 HP every shot on tower, but in UPatch 23.
This means that these are problems of UPatch, not original game.
EDIT: I wanna apologize, I was wrong: walls and towers have pierce armor. But only they..
EDIT after a long time: I am sorry for reproaching some mod problems, you know me, I was sort of... harsh, and, I now wanna calm, friendship etc. Don't take it seriously[Edited on 05/03/19 @ 03:43 PM]
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Bl4cKst0rM |
Posted on 12/21/17 @ 09:41 AM
Comment Deleted[Edited on 03/30/18 @ 05:23 AM]
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darkmarek |
Posted on 01/03/18 @ 01:44 AM
Much please. Can you create a program that just adjusts the game to a higher resolution and will not change anything? Much please. |
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