Playability
This cpn was quite fun on the "Random Map" Level, i.e. different to play each time.
Creativity
The author definitely had some good ideas to contribute to the world of AoE, and though he didn't have any new design tricks, there were enough twists and turns in this cpn to amuse me.
Balance
This was a very hard cpn, and took me a while before I could even struggle out of the bonds of my assailants, and escape to somewhere I could build up a base.
Map Design
The map design wasn't anything special, but wasn't bad, and did its job well.
Story/Instructions
It came complete with a map, and a line of the history up until the start of this cpn, which I liked a lot. Its actual story wasn't bad either, so it scored high here!
Overall
A very well executed cpn, and an author that we can count on to add more classics to the granary!
[Edited on 01/18/05 @ 01:30 AM]
Spicoli_Mk_II
Posted on 11/21/23 @ 08:04 AM
I can't believe it's been over 20 years since I submitted this campaign for the contest~!
I just played it again today, oh man what grammatical talent I had when I was 14 lol! What a trip down memory lane!