Download |
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Uploaded |
Rating |
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Cmts |
 283.05 KB |
Binary Patcher Binary patcher for AoE (RoR) customization |
03/10/13 by
chab |
5.0 (2) |
2104 |
6 |
44 |
 243 Bytes |
Advanced Genie Editor Game data editor for genie (DAT and DLL) files. It can edit units, civilizations, graphics, researches, technologies, technology trees, terrains, terrain restrictions, sounds, player colors and some other things. |
10/30/11 by
Keisari Tapsa |
5.0 (3) |
4496 |
3 |
27 |
 13.21 MB |
Composite Editor 1.1 New capabilities added to the Scenario Builder: Place building foundations for any player, Instantly paint straight lines, Choose rotation before placement, Keyboard shortcuts, Unit Identification, AND MORE. Supports both AoE and RoR. |
06/11/10 by
zapdotep |
5.0 (1) |
3075 |
3 |
4 |
 131.8 KB |
RORPopLimit Population Limit Changer 25 - 32767 |
04/04/10 by
phosphurx |
5.0 (2) |
3615 |
2 |
11 |
 340.31 KB |
Unknown Civilization Template & Dat Altered empires.dat allowing GAIA unit placement for normal player and template files with unknown civilization setting. |
06/27/09 by
Trisolo |
5.0 (1) |
274 |
1 |
5 |
 1.16 MB |
Composite Editor 0.9 BETA All units unlocked from the grid, can be overlapped densely, can be placed anywhere to the very edge of the map & many more features. Supports both AoE and RoR. |
11/30/08 by
zapdotep |
5.0 (3) |
1534 |
2 |
17 |
 569 Bytes |
Black micro template Microscopic size (48*48) map all black terrrain |
09/28/08 by
zapdotep |
5.0 (1) |
165 |
0 |
7 |
 218.88 KB |
Larger mapdefault.bmp Lets you edit outside the map! |
07/31/08 by
MrCheeze |
5.0 (1) |
659 |
0 |
4 |
 596 Bytes |
Stable Microscopic Map 48x48 tile map, smaller than tiny. |
07/04/08 by
MrCheeze |
5.0 (1) |
552 |
1 |
4 |
 1.46 MB |
Enhanced Editor 2.0 (AoE/RoR) All Units Unhidden, Unit Disembodiment, Terrain Derestriction with new features such as Missile & Corpse Control, Steady Tree Stump Placement and More. |
07/08/07 by
Trisolo |
5.0 (4) |
4305 |
4 |
18 |
 215.73 KB |
Enhanced Editor 1.0 (RoR) Modified empires.dat with more units available to select and many other features. |
12/17/06 by
Trisolo |
5.0 (8) |
2247 |
0 |
6 |
 1.04 KB |
255 x 255 map (normal / 3xHP mode) a larger map that could be used for scenario designing |
03/10/06 by
Trisolo |
5.0 (2) |
665 |
0 |
2 |
 596 Bytes |
Lengthen Combat Mode (3xHP) Template A scenario template that triples the amount of Hitpoints for objects through a special unused mode. |
03/09/06 by
PhatFish |
5.0 (1) |
788 |
0 |
0 |
 231.91 KB |
RoR population limit changer This program can change the population limit in Rise of Rome. I wrote it because it was not so easy to do as in normal AoE. |
01/30/06 by
kazink |
5.0 (20) |
41460 |
8 |
47 |
 158.26 KB |
Enhanced Editor 1.0 (AoE) Enabling all hidden objects while disabling terrain restrictions for myriad units. |
11/07/05 by
Trisolo |
5.0 (2) |
2643 |
0 |
5 |
 387.25 KB |
All Hidden Units v0.8 (*.dats) - AoE, RoR This utility will unhide all hidden units on the editor unit list and allow you to place them like normal units. |
10/18/05 by
Trisolo |
5.0 (4) |
4398 |
1 |
7 |
 298.03 KB |
Pebble32 Unicode Editor An editor that can be used to edit the language.dll |
10/17/05 by
The Dark Archer |
5.0 (1) |
4758 |
2 |
6 |
 5.55 KB |
ROR SLP List by Joey Hazlett |
10/01/05 by
CenturionZ_1 |
5.0 (1) |
802 |
0 |
0 |
 965.39 KB |
CTY Editor Version 1.0 of CTY Editor, the first submission to Age of Empires Heaven in 2005! |
12/24/04 by
BBalazs |
5.0 (1) |
2947 |
0 |
2 |
 145.73 KB |
Speed Editor For AoE and RoR |
12/07/04 by
Phill Phree |
5.0 (1) |
2228 |
2 |
0 |
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