
I would like to bring up a topic of some bronze age units. There are units, short swordsmen and improved bowman which are useless. These units are obviously weak for bronze age standards, short swordsmen are murdered by nearly everything in bronze age (especially cavalry and hoplites, but also chariot archer and improved bowman). If someone want to use archer line or swordsmen line in bronze age, they have to upgrade them right away to broad swordsmen and composite bowmen.
In original game it was even worse, to get short swordsmen you need research short sword upgrade (cavalry and hoplites didn't needed research for recruitment and are far more useful in bronze age). Bowman line looks especially weird, it has 2 units in bronze age without iron age upgrade, which make improved bowmen redundant as a unit. Everyone who want use bowmen line will immediately upgrade them to composite bowmen (upgrade is cheap so it do not restrict player much).
Those researches that were necessary to gain access to the short swordsmen and improved bowmen also reduced their usefulness against tool age units. I advanced to bronze age but my enemy is still in tool age, why shoud I waste time for researches to get acces these units if I have cavalry and hoplites immediately?
In my opinion these two units are remnants of times when in the game were more ages, probably short swordsmen and improved bowmen were available one age before cavalry and hoplites. Probably at some stage of production number of ages was restricted and units that were intended for different ages ended up in bronze age.
What do you think about this? Would adding a new age (division of the bronze age to two) improve the situation of bronze age units? Or would it be better to remove short swordsmen and improved bowmen from the game (these units are useless and it will save some time and resources which is spent on unit upgrade)?
In original game it was even worse, to get short swordsmen you need research short sword upgrade (cavalry and hoplites didn't needed research for recruitment and are far more useful in bronze age). Bowman line looks especially weird, it has 2 units in bronze age without iron age upgrade, which make improved bowmen redundant as a unit. Everyone who want use bowmen line will immediately upgrade them to composite bowmen (upgrade is cheap so it do not restrict player much).
Those researches that were necessary to gain access to the short swordsmen and improved bowmen also reduced their usefulness against tool age units. I advanced to bronze age but my enemy is still in tool age, why shoud I waste time for researches to get acces these units if I have cavalry and hoplites immediately?
In my opinion these two units are remnants of times when in the game were more ages, probably short swordsmen and improved bowmen were available one age before cavalry and hoplites. Probably at some stage of production number of ages was restricted and units that were intended for different ages ended up in bronze age.
What do you think about this? Would adding a new age (division of the bronze age to two) improve the situation of bronze age units? Or would it be better to remove short swordsmen and improved bowmen from the game (these units are useless and it will save some time and resources which is spent on unit upgrade)?