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AoE/RoR Modding and Discussion
Moderated by Suppiluliuma, PhatFish, Fisk, EpiC_Anonymous, Epd999

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Age of Empires Heaven » Forums » AoE/RoR Modding and Discussion » Age of Empires: Beyond the Indus Expansion
Topic Subject:Age of Empires: Beyond the Indus Expansion
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posted 09-01-16 03:12 PM ET (US)         
The expansion is looking promising, we are steadily doing our own part at our own pace and have made (and not made) multiple decisions regarding the expansion. Wish us luck, if you would be so kind.

Indian Building Set
4 new Civilizations - Alpha stage bonuses
X new Researches (Decided on)
5 new Units (Decided on)
New Interfaces
New Menu Backgrounds (Working on)
Game improving features
New Soundtrack (Working on)

Turtle Pack Glitch, when two darkest player colours do not change player colour
Anything that is hard coded.

I would ask that people on the team would refrain from publicly sharing what the new content is in the expansion for now.

Job List:
Epd999: Data editor, Death Match AI maker
Phatfish: Soundtrack, UI
yohomes2: Modeling & Post processing
Todler: Modeling & Post processing
Chab: Software editor
Mystery Man: ...

Lost Empires Mod
Maybe it's only a fool who'll perilously journey out to what might not be there. But if you want to solve problems, you don't just solve the ones that are there, you find more and make more and go after the impossible ones.
The neanderthals never ventured into the unknown and they went extinct, so who are the fools?

[This message has been edited by Epd999 (edited 04-13-2017 @ 07:59 PM).]

posted 08-12-19 11:54 AM ET (US)     251 / 252       
"more" would be excessive
"So much", yes

despite the remaining bugs, lack of balance fixes, etc, their work on the original games (AOE/ROR) remains extraordinary, which explains why there still is an active community on AOE *1* right now, and not only next games.
posted 10-01-19 06:51 AM ET (US)     252 / 252       
Hi How is going.
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