Ridiculous large map sizes
You thought maps couldn't go bigger than the 255x255 tile limit?
How about a
A
How about we go even larger...
Now, before you start designing your most epic scenario with these...
Designing with maps that are 512x512 or larger
Okay, so here it goes. These are real, not joking. I don't know how useful they will be, but they are fun to mess around with however.
Creating a 512x512 map or larger using Hex-editing
Before I explain how to create these maps using hex-editing, I first need to give some credit where credit is due. I was not the first to discover the 512x512 map, that credit goes to the person who created the Ludakris map for AoK:HD. I did not copy his idea however, I created these maps on my own while experimenting with the map size data. It is simple to do, but the bigger the map size, the more difficult it becomes to load in the editor without getting a crash.
For those
Open a decompressed 255x255 map in your hex-editor, find the value
9DFFFFFFFF010000FF010000 - 512x512 map size
9DFFFFFFFF020000FF020000 - 768x768 map size
9DFFFFFFFF030000FF030000 - 1024x1024 map size
9DFFFFFFFF040000FF040000 - 1280x1280 map size
(and so on).
Each time 256x256 tiles are added.
Final thoughts
Naturally I tried to load these humongous maps in DE, AoK, AoC and AoK:HD to see if they would work, but in all of them they don't and result in a crash. (If you somehow to get them to work please let us know). It's a small miracle they even load in RoR. Other map sizes, like 256x256, 312x312, 400x400 or 888x888 for example, cannot be created as far as I know.
I created even larger maps, they are
Interestingly enough the maps larger than 1024x1024 generate their own elevation and terrain in a line-like pattern (similar to a printer), and the 1792x1792 map even cuts off the top-right corner portion of the minimap:
Looks pretty neat if you ask me. Note how small the viewport is!
It's too bad RoR can't handle these properly. If you somehow get a stabilized 512x512 scenario, please do share it.
Download
I did not include any of the larger maps (1280x1280,1536x1536 and 1792x1792), because they are simply too big (hell even 512x512 is way more than you would ever need!), they are all just a curiosity, but if you are really keen to have a look at them I can upload or e-mail them to you.
That's about all, have fun with these big weird maps!
The Heavenly Escort • Night of the Dragon • Corlis (DE) • Dark Forest 2v2 (DE) • New Random Maps • Night Mode • Lengthen Combat Mode • The Big Hill • 512x512, 768x768, 1024x1024 map sizes • All Map Sizes • All Map Sizes (AoK) • BTI Soundtrack
[This message has been edited by PhatFish (edited 05-21-2020 @ 06:35 PM).]