Per Files


Appendix 1 – The SNs.

N.B. These are the “bare” numbers, putting in values for them would be “defining a personality” but they are here because some, like me, may prefer to copy and paste the ones they need and add their own values to them, rather than selecting them from lists in PerEdit, a process I find slower and more tedious than doing it myself. No offence is meant to Martin Sturm by that comment, I am very grateful to him for his excellent program, it’s just my personal preference. 

You may either copy these values as and when you need them, or download the complete per file here

All PERs must start with DEFAULT and end with END. 

DEFAULT

//CIVILIAN NUMBERS

0 //SNPercentCivilianExplorers 
1 //SNPercentCivilianBuilders 
2 //SNPercentCivilianGatherers 
3 //SNCapCivilianExplorers 
4 //SNCapCivilianBuilders 
5 //SNCapCivilianGatherers 
18 //SNTotalNumberExplorers 
35 //SNMinimumCivilianExplorers 
117 //SNFoodGathererPercentage 
118 //SNGoldGathererPercentage 
119 //SNStoneGathererPercentage 
120 //SNWoodGathererPercentage 
147 //SNMostNeededResourceLookAhead 
145 //SNNumberEnemyObjectsRequired 
148 //SNRetaskGatherAmount 
149 //SNMaxRetaskGatherAmount 
167 //SNInitialExplorationRequired 
203 //SNUseByTypeMaxGathering 
204 //SNMinimumElephantHuntGroupSize 

//GROUP-RELATED NUMBERS

40 //SNGroupFillMethod 
75 //SNGroupCommanderSelectionMethod 
76 //SNConsecutiveIdleUnitLimit 
143 //SNTaskUngroupedSoldiers 

//ATTACK GROUP NUMBERS

36 //SNNumberAttackGroups 
37 //SNAttackGroupMakeup 
16 //SNMinimumAttackGroupSize 
26 //SNMaximumAttackGroupSize 
93 //SNScaleMinimumAttackGroupSize 
94 //SNScaleMaximumAttackGroupSize 
98 //SNAttackGroupSizeRandomness 
41 //SNAttackGroupGatherSpacing 
30 //SNPercentHealthRetreat 
31 //SNPercentDeathRetreat 
91 //SNPercentUnitHealthRetreat 
95 //SNScalePercentHealthRetreat 
96 //SNScalePercentDeathRetreat 
97 //SNScalePercentUnitHealthRetreat 
121 //SNDefendImportantGroupLeaders 
131 //SNGroupLeaderDefenseDistance 

//MISCELLANEOUS ATTACK NUMBERS

46 //SNAttackSeparationTime 
47 //SNAttackCoordination 
19 //SNPercentEnemySightedResponse 
20 //SNEnemySightedResponseDistance 
48 //SNAttackResponseSeparationTime 
49 //SNRetreatAfterTargetDestroyed 
135 //SNBlotExplorationMap 
136 //SNBlotSize 
71 //SNLockAttackAndAttackResponse 
100 //SNMaximumGAIAAttackResponse 
102 //SNAttackSeparationTimeRandomness 
103 //SNAttackIntelligence 
104 //SNInitialAttackDelay 
134 //SNInitialAttackDelayType 

//DEFEND GROUP NUMBERS

38 //SNNumberDefendGroups 
39 //SNDefendGroupMakeup 
25 //SNMinimumDefendGroupSize 
28 //SNMaximumDefendGroupSize 
50 //SNGoldDefendPriority 
51 //SNStoneDefendPriority 
52 //SNForageDefendPriority 
53 //SNChokePointDefendPriority 
54 //SNRuinsDefendPriority 
55 //SNArtifactDefendPriority 
56 //SNTownDefendPriority 
57 //SNDefenseDistance 
22 //SNSentryDistance 
72 //SNSentryDistanceVariation 
92 //SNDefendOverlapDistance 

//EXPLORE GROUP NUMBERS

42 //SNNumberExploreGroups 
43 //SNMinimumExploreGroupSize 
44 //SNMaximumExploreGroupSize 
45 //SNExploreGroupMakeup 

//BOAT ATTACK GROUP NUMBERS

58 //SNNumberBoatAttackGroups 
59 //SNMinimumBoatAttackGroupSize 
60 //SNMaximumBoatAttackGroupSize 

//BOAT DEFEND GROUP NUMBERS

67 //SNNumberBoatDefendGroups 
68 //SNMinimumBoatDefendGroupSize 
69 //SNMaximumBoatDefendGroupSize 
70 //SNDockDefendPriority 

//BOAT EXPLORE GROUP NUMBERS

61 //SNNumberBoatExploreGroups 
62 //SNMinimumBoatExploreGroupSize 
63 //SNMaximumBoatExploreGroupSize 
64 //SNDesiredNumberTradeEscorts 
65 //SNDesiredNumberFishEscorts 
66 //SNDesiredNumberTransportEscorts 

//TOWN BUILDING NUMBERS

73 //SNMinimumTownSize 
74 //SNMaximumTownSize 
86 //SNStoragePitMaxDistance 
87 //SNGranaryMaxDistance 
84 //SNNumberWallGates 
85 //SNSizeWallGates 
112 //SNMinimumWaterBodySizeForDock 
180 //SNAutoBuildHouses 
205 //SNAutoBuildDropsites 
206 //SNAutoBuildFarms 
207 //SNAutoBuildTowers 
208 //SNAutoBuildDocks 
209 //SNAutoBuildFishingBoats 
210 //SNAutoBuildTransports 
223 //SNAutoBuildWarships 
212 //SNDesiredNumberDocks 
213 //SNDesiredNumberFishingBoats 
214 //SNDesiredNumberTransports 
224 //SNDesiredNumberWarships 
174 //SNMaximumHousesBeforeDropsites 
175 //SNSpecificBuildItemToBuild 
176 //SNSpecificBuildItemTime 
177 //SNUnskippableItemType 
150 //SNMaxStoragePits 
151 //SNMaxGranaries 
152 //SNHouseOverage 
155 //SNBuildPlanDivisions 
160 //SNMaxBuildPlanGathererPercentage 
161 //SNRequiredFirstBuilding 
163 //SNFoodDropsiteDistance 
164 //SNWoodDropsiteDistance 
165 //SNStoneDropsiteDistance 
166 //SNGoldDropsiteDistance 
220 //SNMaxFarms 
222 //SNMaxTowers 
202 //SNMinimumDropsiteBuffer 
168 //SNRandomPlacementFactor 
169 //SNMinimumForestTiles 
181 //SNUpgradeToToolAgeASAP 
182 //SNUpgradeToBronzeAgeASAP 
183 //SNUpgradeToIronAgeASAP 

//TARGET EVALUATION NUMBERS

77 //SNTargetEvaluationDistance 
78 //SNTargetEvaluationHitpoints 
79 //SNTargetEvaluationDamageCapability 
80 //SNTargetEvaluationKills 
81 //SNTargetEvaluationAllyProximity 
82 //SNTargetEvaluationROF 
83 //SNTargetEvaluationRandomness 
89 //SNTargetEvaluationAttackAttempts 
90 //SNTargetEvaluationRange 
106 //SNSpecialAttackType1 
109 //SNSpecialAttackInfluence1 
107 //SNSpecialAttackType2 
110 //SNSpecialAttackInfluence2 
108 //SNSpecialAttackType3 
111 //SNSpecialAttackInfluence3 
122 //SNTargetEvaluationContinent 
123 //SNTargetEvaluationSiegeWeapon 
144 //SNTargetEvaluationBoat 
184 //SNTargetEvaluationTimeKillRatio 
185 //SNTargetEvaluationInProgress 

//COMPUTER PLAYER TRIBUTE NUMBERS

124 //SNTributeAmount 
125 //SNTributeChatFrequency 
126 //SNTributeChatRandomness 
127 //SNTributeTimeout 
128 //SNTributePlayer 
129 //SNTributeSuccessOutcome 
130 //SNTributeFailureOutcome 
132 //SNTributePersistence 
133 //SNTributeRevokeOnAttack 

//MISCELLANEOUS NUMBERS

23 //SNArtifactReturnDistance 
29 //SNMinimumPeaceLikeLevel 
32 //SNPercentExplorationRequired 
34 //SNZeroPriorityDistance 
88 //SNTacticalUpdateFrequency 
99 //SNScalingFrequency 
101 //SNBuildFrequency 
105 //SNSaveScenarioInformation 
114 //SNNumberBuildAttemptsBeforeSkip 
115 //SNMaxSkipsPerAttempt 
170 //SNMinimumFood 
171 //SNMinimumWood 
172 //SNMinimumStone 
173 //SNMinimumGold 
190 //SNMaximumFood 
191 //SNMaximumWood 
192 //SNMaximumStone 
193 //SNMaximumGold 
215 //SNAllowDiplomacyChangeOnAllyAttack 
216 //SNMinimumAmountForTrading 
217 //SNAllowDiplomacyChangeOnTribute 
221 //SNHitsBeforeAllianceChange 
178 //SNAttackDiplomacyImpact 
218 //SNEasiestReactionPercentage 
219 //SNEasierReactionPercentage 
201 //SNTrackPlayerHistory 
188 //SNAttackWinningPlayer 
194 //SNCoopShareInformation 
195 //SNAttackWinningPlayerFactor 
196 //SNCoopShareAttacking 
197 //SNCoopShareAttackingInterval 
198 //SNPercentageExploreExterminators 
186 //SNCoopDemandTributeInterval 
187 //SNCoopDemandTributeMaximum 

END

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