You are Bruto,the Great leader of the powerful city of Olympia.For many,many years all the civilizations in the Death Desert have lived in peace,but now those golden years are over. The Ograns,a crude civilization who had been confined to the mountains for more than a thousand years,has recently made a daring move:They have built a dam,so large,it has begun to dry out the lakes and rivers near your city.Such a powerful leader you are,you must do everything possible to fix the situation Multiplayer also : ; ; ; No
Desert Rumble sounds less complicated than it is. You begin with a large city, with an allied trading post and an allied trading village. They are also allied with your enemies, the Olgrans, who are divided into several civilizations. You are quickly attacked by red, but your city doesn't have much of an army. You must build one, quickly. After this, you must travel through a revine to gather some Gaia units. A few priests will handle the armored elephants that guard your path. Later, you must attack a heavily fortified mountain and destroy their leader, Scipio. The map was nice, and included cliffs. A good amount of action carried through the scenario, and individual victory prevented the boring final moments of conquest-fixed force scenarios. Some creativity went into the scenario, but nothing seemed incredibly original. Playability was quite good, and players may discover new things when they play through a second time. Some thought was obviously put into the story element of the scenario, and the directions were fairly straight forward. Unfortunately, it failed to make the situation "come alive", and thus only recieved a four in this category. This was a very good scenario overall, and I hope that future ROR scenarios are as well done.