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Jeremiah Johnson

Author File Description
File Details
Difficulty: Moderate
Mountain Man Jeremiah Johnson must escape from the Utes, rescue lost settlers, make his fortune and then seek revenge. The Rocky Mountains, the Santa Fe Trail and Bent's Fort of the American West provide the setting. Multiplayer also : No
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Map Design3.0
The Wild West is the theme in this scenario. It's all here, a wagon train, the Santa Fe Trail and of course, Indians. The scenario starts out with Jeremiah (Hero Xerxes) imprisioned by Utes. He must escape from the Indians and find his way to Bent's Fort. Jeremiah has a short vision range and must be carefull to avoid Indian ambushes and the occasional mountain lion. Once at Bent's Fort, Jeremiah needs to rescue some stranded settlers and finally build up his forces and exact his revenge on the Utes. The author has done a good job mixing up his desert and grasslands terrain. The map is crisscrossed with trails and streams. Cliffs and forests block many of the routes to Bent's Fort, so Jeremiah will have some searching and backtracking to do before he finds the fort. Scattered throughout Indian country are small native settlements and Indian axemen and bowmen sentries. The good looking map goes a long way towards enhancing the scenario and bringing out that old west feel. The introduction that starts the scenario was a little short. I would have liked to have known a bit more about Jeremiah Johnson and his story. The introductory bitmap that goes with it is plain and simple, but functional. While "Jeremiah Johnson" doesn't break any new ground, the victory conditions are staight forward and avoid the Kill everything goal. There is even a peaceful band of Kiowa Indians that are content to cut wood and pick berries. This inclusion of non-combatant tribes are something that I would like to see authors use more often. This scenario was pretty easy once Jeremiah found Bent's Fort. It was than a simple matter of building a large band of composite bowmen and eliminating any Indians foolish enough to get in the way. Soon the Ute's town center was toast, the settlers safe in Bent's Fort, and Jeremiah was riding off into the sunset. Overall, "Jeremiah Johnson", is worthy of a download. If you are fairly new to AoE or would like a scenario that is fun, but of only moderate difficulty, then "Jeremiah Johnson" is Highly recommended.
Josh Watson
Map Design3.0
Overview: In this single player scenario you play the part of Jeremiah Johnson, a famous mountain man. You are captured and held captive by the Ute Tribe. You must escape, destroy the chiefs "wigwam", find your fort, and create a stockpile of wood, food and gold. Balance: Balance was ok. It was a mixture of the destroy, build, capture type of scenario's. Playabiltiy: Playability was pretty good. Because the Huge map was basically one giant maze, it would take a good memory to remember which paths are the right ones and which ones are not. Map Design: This map (Huge) was nicely decorated with cliffs, cliff waterfalls and tree formations. It is a big maze filled with enemy units and other obstacles. The objective of stockpiling 2500 gold was not as easy as it sounds. The gold is few and far between. Creativity: This was slightly above average of most of the scenario's I've played, it was not a strictly destroy the other opponent game since>you must capture and hold the two artifacts. Story/Instructions: An instructional bitmap was included and that's always a plus. The story was not lengthy, but it provided enough information to complete the scenario. Overall: This scenario is worth the download. It is obvious that the authur took the time to make a good map.

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Map Design3.0
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