Map size: Large Victory conditions: Control ruin, kill everyone Not good to play against computer, due to the number of lions the computer builds a few buildings then explores and dies, leaving the buildings. Difficulty: Easy in my opinion. ;
Style: Build and Destroy
Map: Desert littered with lions, stone, gold and oasis spots (each one surrounded by aligators, trees and food)
It is too noobic, and despite being very different, it is something you don't want to try twice!
Certain players are better positioned than others, and team games are therefore hard to set up correctly. Scouting is impossible due to the lions, and the lack of wood and/or other natural defenses leaves you wide open during the later stages (unless you can wall a corner).
The actual concept is very unique, although some of reasons provided are a little noobish!
Map Design: 2
Resource spread is uneven, lion placement is a pain (okay, it is a challenge but it just goes on and on!) and once you clear a few hundred lions the map is quite empty (meaning you need to wall on 4 sides!).
It is creative, but one major flaw is the mention of the ruin - which isn't required.
It is a very noob-styled map, but if you like trying new things then go for it.