Back to Age of Empires Heaven Welcome to The Granary (Download Central)
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Age of Empires: Multi Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Scott's A Smelly Bastard

Author File Description
Jack Banh
File Details
No. of Players: 2
This is only for those loyal to Terrance & Phillip, kroff dinner and the Canadian way. You (Terrance) and another player (Phillip) are allied against an evil and diabolical lawyer (Scott) played out by the part of a computer. Scott starts off as the strongest player. Scott is on a large island in the center while T&P are at opposite ends and are seperated from Scott by two small rivers. Rich in resources and it's only fun for a while. This is my first try at map building so cut me some slack. Singleplayer also : Yes
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Angel Washizu
Rating
2.6
Breakdown
Playability1.0
Balance1.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
After reading the title, I was very curious to how good this scenario would be. While it was better than I had expected, it could have been better. My roommate and I play alot of multiplayer scenarios together, since he just bought AOE and random map is just too one sided :). In this scenario, you start on opposite sides of the map with one computer player (Scott) in the middle. You have to work together to kill him, conquest style. This scenario would have been 10 times better if it was on standard, since Scott starts building a wonder pretty quick. Without losing by wonder, there pretty much is no way to lose. Also, Scott is pretty easy to kill once you have a good sized army. It might be better if Scott starts in Iron Age, or at least Bronze. Playability: 1 (once is enough for me) Creativity: 4 (I really kind of felt like Scott was a real person) Balance: 1 (Way too easy) Map Design: 3 (Not too bad actually) Story/Instructions: 4 (they were funny)

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
2.6
Breakdown
Playability1.0
Balance1.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:178
Favorites: [Who?]0
Size:137.00 Bytes
Added:10/14/98