You are a humble villager in Alaia. A carrier pigeon, shot by a hunter, carries a message from the High Priest, whose temple is nearby. The message says that the seawaters are rising, and the whole coastal area will be flooded. It asks for the High Priest to be rescued from his mountain top temple, and taken to the border of the Great Desert - the only hope of escape. You later discover that all the shipwrights have fled overseas, taking their skill with them, and leaving no resources behind. You must rescue the High Priest, gather what forces you can and make your way to the desert in the northern corner of the map. The temple is in the middle of the north-west edge, quite close to where you live. Unfortunately, the roads are infested with well-armed bandits. Even when you have the high priest, you must make your way through the Darkwoods... Multiplayer also : No
The sea level is rising (Global Warming?) and your first task is to find your tribes high priest. The player would be well advised to carefully explore at every opportunity as the road ahead is full of danger and there are 6 other tribes that also inhabit the area. 5 out of the 6 tribes are hostile to your people and will attempt to kill you on sight. After you find the high priest, you must guide him to safe ground at the edge of a desert away from the coast. Guard your priest well, for if you lose him, all is lost. Alaia includes a nicely done, hand drawn introductory bit map and the story, though a little contrived, sets up the scenario in a satisfactory manner. Resources are generally readily available, but you may have to think a bit to make the best use of them. I would say that this scenario would be medium/hard in difficulty. Although the scenario didn't have anything in it that this reviewer hasn't seen before, it was fun to play and overall a good well rounded effort by the author.