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The Peaceful Sea

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No. of Players: 2
The Peaceful Sea When a body washes ashore in the early morning, two old antagonists are thrown into war. These tribes struggle for control of five key islands on a sea filled with fishing, transport, and trading ships, but not a single boat of war. By disabling warships, "The Peaceful Sea" allows a new kind of small island game, in which isolated battles and strategic landings become more important than a steady supply of wood. This scenario includes two sea-related Taunts to help undermine your enemy's resolve. SPECIAL SETTINGS This scenario is designed to be played with Reveal Map On to make decisions about where to sail more strategic. However, Reveal Map Off can still be used for an extra challenge. This scenario also works well as a coop level (2 humans versus 2 humans), because the many islands and sandy shoals make it easy to divide responsibilities. Be sure to read the enclosed text files for a complete description of this scenario and its victory conditions. Singleplayer also : No
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Dean McCullough Hmmm...

An old one from Yogurt, that no one has bothered to pick up on.

I'm not sure what to think of this, but I might just give it a review. Sometime, anyway.

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