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Capture The Weapon

Author File Description
Shadow8357
File Details
No. of Players: 1-5
This is version 2.0 of Capture the Weapon. It still employs the same basic concept of Capture the Weapon, trying to convert enemy chariots to use against them, but version 2.0 also boasts greatly improved gameplay, upgrade options, and a superior map. If you liked the idea of the original, but were dissappointed with the execution, you must try the completely redone Capture the Weapon. Singleplayer also : no
AuthorReviews   ( All | Comments Only | Reviews Only )
SpineMan
Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity2.0
Map Design4.0
Story/Instructions4.0
Well, I like the update better than the original but it still needs some work. There are 5 players in this one. Four of the players start with 6 priests, a temple and 600 gold, I think. The fifth player is the wildcard who starts with chariots, a horse archer, a stable and an archery range. He has no resources but can do plenty of damage against the priest civs. The balance is way off in this scenario too, except this time, there are too many chariots for the priest civs to handle. You'll be lucky if you ever convert one. To top it off, they are chariot archers which gives you very little time to even attempt a conversion. I really think all it needs is to give the priest civs more gold to work with and that should balance things out ok. The map is better but not great. Decent job - keep working on it and it will turn out to be great eventually.

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HGDL v0.8.0

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Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity2.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:121
Favorites: [Who?]0
Size:43.00 Bytes
Added:06/15/98