This is a variation on an elementary school game I played called Guard the pin. To win one must capture and escort all four artifacts to their town center. Singleplayer also : Yes
This is a 4 player custom victory condition scenario with a Stone Age start and default resources. Each player receives a Hero priest to start and an artifact. The victory condition is to bring all 4 artifacts to your starting town center. The map is a nice large islands style which is nicely balanced except for red's shore fishing being less than the other players. There are no cliffs or elevation changes on the map. I like the creativity in the victory condition - makes the game much more interesting. Nice job.