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2 Armies at War

Author File Description
Psybersam
File Details
No. of Players: 2
This is a 4-player scenario with a computer in the middle, with two teams of two humans and no set victory conditions. The humans on the same side of the river are teammates. The 4 human players have a rather large amount of resources, while the computer has minimal resources. In theory, a human could play player number 5, but it would be rather difficult. Players 1 and 2 must kill players 3, 4, and 5. Players 3 and 4 must kill players 1, 2, and 5. Anyone foolhardy enough to try to play player 5 must kill ALL the other players to win. Of course, this is all assuming that you have the victory as standard or conquest... There are no ruins or artifacts, but players can win by building and holding a wonder. The only advantage player 5 has is having two warships, but there is little water, so he/she probably won't be able to use them for a while. This scenrio is 2 Armies in there camps waiting to fight each other. There is a river in between them that has some shallows. Singleplayer also : Yes
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
SpineMan
Rating
2.0
Breakdown
Playability3.0
Balance3.0
Creativity2.0
Map Design1.0
Story/Instructions1.0
This is a 2 player standard victory condition scenario with a Tool Age start and high resources. Nine ruins are on the map. Player 2 is still set to computer only. Each side begins with many units and buildings. The map features a central river with many crossings that divides the map into two halves. The rest of the map is dull with few cliffs and no use of elevation and the start is not balanced as well as it should be. There are no instructions and no creativity. This needs much improvement.

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HGDL v0.8.0

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Rating
2.0
Breakdown
Playability3.0
Balance3.0
Creativity2.0
Map Design1.0
Story/Instructions1.0
Statistics
Downloads:84
Favorites: [Who?]0
Size:17.00 Bytes
Added:06/07/98