You are Bilbo Baggins, a Hobbit living in the nice peaceful town of Hobbiton. You have been suddenly thrown into a mess of adventure and treasure, and you are about to embark on a great adventure to battle the evil dragon, Smaug.
This campaign is a set of ten scenarios loosely based on J.R.R. Tolkiens fantasy classic of the same name. After playing this campaign I can appreciate how difficult it is to reproduce the world of Middle-earth using AOE units. By necessity, much of the characters and creatures of Middle-earth must be rather abstract and representative. Fans of "the Hobbit" will recognize some of the places and situations from the book and the author did his best to recreate them. The story used to set up each scenario is alright. I was, however, a bit disappointed that the introduction map wasn't used. It would have been a great opportunity to reproduce portions of the map that actually came from the book. Play balance is a problem in some of the scenarios. The first few scenarios are rather easy, but they soon become quite difficult. The 7th scenario, Darkness of Mirkwood, and the 8th, Dungeons but no Dragons seem to be nearly impossible. Even with the cheats, reveal map and no fog enabled, I couldn't beat them. The 5th scenario, gollum wants to play, shows a lot of creativity, but somehow doesn't quite come off. I won't give it away here though. The maps are a mixed bag, some of them are quite plain and could have used some more work with fewer straight lines. Overall this campaign is a decent effort for a difficult subject. If you are a J.R.R. tolkien fan, by all means give this campaign a try, if not there are better campaigns to be had.