Back to Age of Empires Heaven Welcome to The Granary (Download Central)
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Age of Empires: Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

The Siege on Mount Olympus

Author File Description
Gi Nattak
File Details
Difficulty: ?
No Description Available
AuthorReviews   ( All | Comments Only | Reviews Only )
Angel SpineMan
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
This was a fabulous scenario that I enjoyed playing from beginning to end! The idea was creative and challenging yet simple. The map was meticulously designed and very unique. I loved the story and the challenge of converting the first villager. After I set up my town, I was continually harrassed by yellow but I was able to wall him off and my towers took care of his weak army. The available resources on the map were nicely planned - I had to go searching for gold a couple times when I used up the original mines. My only suggestion for improvement would have been to move the gold mines behind yellow and brown to force the player to interact with them a little more. Even so, brown's hoplite rushes were vicious and only by converting them with priests and having tons of towers was I able to fend them off. But all that was nothing compared to the fun of storming Mt. Olympus! It was slow and difficult but I never got frustrated and the map was awesome - I loved the feeling of hanging on the side of a huge cliff! Very cool. After trying to crash through with stone throwers and chariots, I decided to have at it with elephants and priests and finally broke through after many attempts. Winning was glorious and exciting just like it should be and after looking at the map in the editor, I wanted to play again since I didn't realize there were two seperate paths to the temple. I only wish there was a way to distinguish my original priest with all the ones I created but the story called for a weak priest, so he couldn't have been a hero. It worked out ok in the end but a couple of my priests died and I was fortunate that one wasn't the main character. All in all, I loved this scenario and give it appropriately high marks.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:1,176
Favorites: [Who?]0
Size:37.00 Bytes
Added:05/24/98