This scenario was really a conquest game and since I'm not a big fan of conquest maps, I thought this scen was average overall. The victory conditions overlap which I didn't like - you had to destroy a couple of red heros but you also had to destroy red completely. Doesn't make sense. Anyway, yellow gives a nice little jolt at the start but it doesn't last since they have no villagers. Red sits back and waits for the attack so you should be able to win eventually with no problems. I did really like the imprisoned hero idea where the hero was on an island in the enemy base - would've worked better if the hero was in red's base and you had to rescue him from there. It was too easy to get him from yellow and then conquest for red was pointless. The map was average except for the very cool red wall amidst all the trees. I liked that. Decent job.
Posted on 01/14/05 @ 11:45 AM
(Hmm...it was kind of a random map to begin with and then you had to destroy everything. I didnt really like the way it played.)
(Easy and long. You have to build up which seemed boring to me. Not accurate.)
(Many troy Campaigns. I have Added the most recent addition without knowing of all the others.)
Map Design: 2
(Didnt find anything interesting. I dont get why egypt and cyprus were there? )
(It was inaccurate. I dont like how you start off on an island. )
I wish that people would make accurate trojan war campaigns. i have tried doing this and people have complained about lag. i am sick of walking through an ungarded gate with no walls.
Why id Download it: The Trojan War...who can resist
Why id Leave it: you have to build up sort of. You also have to totally destroy the trojans.
Similar Campaigns: The Trojan War, Troy - The Legend Lives.