A 4 player map with minimal resources, including wood. As it says the small isle is the key to victory and even there the resources arn't plentiful. Because of the shortage of everything I think this map would work well for teams whom are willing to tribute a certain resource in return for another. In a ffa the only other recorse if the middle is lost to you, is to quickly eradicate your nearest opponent in order to capture their resources. NO -ai's or per's set for cpu players
Posted on 11/12/09 @ 06:56 PM
Style: Build and Destroy
This is mostly about racing to the middle island to get the gaia ballista towers, villagers and gold! The rest of the map is quite plain - very few resources. Not that fun really, as you know the game is pretty much over when someone gets the ballista towers.
The lack of resources really makes this a single-goal map...get to the middle! You cannot afford to do anything other than fast tool up, train scout and location towers.
Er, everyone get to the middle? That is as far as it goes. I would give it a 1 but you really need to get to the middle because of the lack of resources!
Map Design: 2
The pathways are the strongest feature, but everything else looks rushed and plain.
One line, and with poor grammar.
Not worth it, too many things counting against it.