This is a 6 player nomad start with one villager and standard victory conditions. Everyone starts in the Stone Age with default resources. This is another example of a wonderful concept that is implemented poorly. All 6 villagers start near the center of the map. The idea is to go their own seperate ways and find a home for themselves. I think it's a great idea - everyone has an equal chance to get anywhere on the map. However, the map just kills the hunting either and berries are pretty scarce except for one spot that sports like 30 bushes. Trees are scarce and most of the map is plain grass. There are a couple of nice cliff areas but not enough was done with them. Plus, one villager is not really enough of a start - mercifully there are no lions but someone could take the Sumerians and kill another player instantly. All this really needs is a much better map and maybe more villagers to start with.