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Journey to Edessa

Author File Description
File Details
Difficulty: Mod-Hard
Version: Rise of Rome
Designer Name: Rakovsky
Scenario Title: Journey from Arbela to Edessa
Scenario Version: 2.0
AoE or RoR: RoR
Date Submitted: 6/28/2021
Difficulty: Mod-Hard
Single or Multiplayer: Single Player


Edessa, capitol of the Kingdom of Osroene, was a major Christian center in the late 2nd century AD. King Abgar VIII the Great converted to Christianity and a coin from his kingdom minted in 177-192 shows a cross on his crown. Abgar ruled from 177 to 212 AD. Adiabene was a neighboring kingdom to the east of Osroene and its capitol was Arbela. Whereas Osroene tended to be in fealty to Rome (either while holding autonomy and recognizing the Roman empire as its superior, or briefly as a Roman province) and had a well established Christian history, Adiabene's royalty tended to be in fealty to Persia and had an established Jewish history in the 1st century AD.

Information on when Christianity first came to Adiabene and how widespread it was there in this period is more scant and less reliable compared to information about its growth in Edessa. The Chronicle of Arbela records a series of bishops in Adiabene in the 2nd century AD. The famous Gnostic Christian writer Tatian was also from Adiabene. He compiled the Four Gospels into a single narrative titled the "Diatessaron" in 172 AD.

In this scenario, you guide a community of Arbela's Christians traveling from Arbela to Edessa to learn about Christianity. On the way, you are faced with challenges and obstacles that require using the Iron Age Technologies in AOE1:ROR especially related to Christianity: Monotheism, Martyrdom, the Afterlife, and Fanaticism.

Overall, the scenario is challenging because the Player starts with limited resources and the early stages require special tactics to win. The most challenging part is converting the Orange Player's Zenobia's Tower, one of the few kinds of cases when the "Martyrdom" ability becomes important in AOE1:ROR. The main challenge is getting your priest to the tower alive so that you can convert it, and then pressing the Delete key on your priest to use the Martyrdom ability before the tower kills your priest.


This Scenario was made with Chab's "RockNROR" tool and I playtested it with the UPATCH HD version of ROR.


Extract the .scx Scenario file into your "Scenario" Folder that is in your "Age of Empires" game folder. Your Scenario folder is where your other .SCX files are kept.

Gameplay Notes:

See the README file for Design Notes and Additional Hints. If it's too hard for a group of your priests to reach Zenobia's Tower, let me know and I can give you more gold to make more priests to reach it. It can take practice to dodge the arrows, but it's a useful skill to acquire when playing AOE1 games anyway.

Let me also know in the Comments section if you get any glitches or if the objectives are too confusing.

The scenario is part of a Series on early Christianity that can be found in the Heaven Games Granary:

1. Gethsemane (30-33 AD)
2. Conversions and Catacombs of Rome (41-62 AD)
3. Thomas' Mission to Indo-Parthia (46-51 AD)
4. Abgar V's Mesopotamian Campaign (49 AD)
5. Nero's Persecution (64-67 AD)
6. Josephus Takes Command of Eastern Galilee (66 AD)
7. Josephus Retakes Tiberias (66 AD)
8. Nero's Killing (68 AD)
9. Domitian's Persecution (93-96 AD)
10. Domitian's Killing (96 AD)
11. Journey to Edessa (177-212 AD)
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