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Downloads Home » Rise of Rome: Multi Player Scenarios » Taking back the lands [Co-op 2 Vs AI]

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Taking back the lands [Co-op 2 Vs AI]

Author File Description
Luna Lynn
File Details
No. of Players: 2
Difficulty: Mod-Hard
Version: Rise of Rome
Hello it's me again with this siege scenario which was the 2nd creation i made that was a success on multiplayer platforms and since the co-op are regularly asked on voobly here are the multiplayer series.

This is the Co-op Versus AI for 2 players, normally created to be balanced on a hard level as a Solo or even hardest as 1v1, this scenario file is making the scenario working properly for a Co-op (Blue + Orange).
Keep in mind that in scenarios the players rules affect the slots and not only the colours so you need to set computer on the slot 2,3,4 and let the 5th slot opened for your team mate.

Thus if the level of the players are too weak to success this scenario which is common they can train together.

The orange player will often be the less experienced player who struggles with tasks and just want to chill without too many responsabilities.

But the orange slot can also be used by the most experienced player to coach a player who's new on this scenario since it's the only ally slot available, thus you can set "shared exploration" for free in houses (voobly's mod) and follow your young recruit through his struggling blue gameplay,coaching him but not necessarly doing your orange job.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Luna Lynn
File Author
Patch notes of 02/07/19 :

The orange could actuallly take the archery range from the blue and make chariot archers which was way too strong and would kill the main strategy of the defense but since it was an interesting co-op synergy to make this choice the orange still can take the archery range but is now Choson which is a big nerf for his stable units with a slighly increased power on his infantry in addition to the fact the barrack isnt block by wood anymore and he has a heavy cavalry archer as hero.

02/10/19: Victory condition repaired, blue and orange now both win by destroying the temple.

04/26/19
The Solo and the co-op have been updated to 1b:

-Instead of protecting a government center you now have to protect a wonder which makes the AI focus it,you still have a government center.

-The 8 brown heavy catapults have been replaced by 11 catapults.

-The scenario instruction is fixed and forbbiden technologies are written.

05/30/19
Updated to version 1c check the solo file comments to know about the patch notes.

[Edited on 05/30/19 @ 04:49 PM]


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Statistics
Downloads:46
Favorites: [Who?]0
Size:196.25 KB
Added:01/30/19
Updated:11/04/19