(updated 10/21/18) Age of Empires Heaven :: SLX Studio (v1.1a)
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Downloads Home » Utility Programs » SLX Studio (v1.1a)

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SLX Studio (v1.1a)

Author File Description
The Vampire Slayer
SLX Studio

Version 1.1a

SLX Studio is a mod program containing tools for creating and editing SLP and DRS files. I created SLX Studio as a dev tool for the Expanding Fronts mod for Star Wars: Galactic Battlegrounds, but it can be used in all genie engine games, such as Galactic Battlegrounds, Age of Empires II, and Age of Empires.

Some highlight features of SLX Studio:
- Convert SLX to SLP / Extract SLP to SLX (and batch versions of these).
- Support for both 8-bit and 32-bit SLP versions with additional support for Terrain and AoE1 SLPs with all 10 player color indices.
- Extract or Create DRS files for each game.
- Double-click graphic image for fast anchor/hotspot positioning. Also support for importing/exporting CSV files.
- Viewable selection boxes (including rectangular shaped) or selection rings.
- Generate Data Graphics tool with tolerance bars for shadows and player colors, creates outlines, auto-crops images, and can even split shadows into it's own SLX. This tool is necessary to convert from SLX to SLP format.
- Color Palette Editor/Viewer that supports multiple formats (Jasc .pal, Microsoft .pal, Photoshop .act, GIMP .gpl, and even rendering as .png images). I've also embedded some palettes, including some commonly used ones.
- Terrain tools. Create terrain SLPs of any size (rows and columns). Includes conversion tools to create an isometric terrain map from a texture image. Also generates elevation tiles for AoE1.
- Batch Palette Swap tool that can be used to quickly recolor units.
- Other Batch image tools for recoloring pixels, changing image format, and creating data images.
- GIF tool with transparency support.
- SLP and DRS Viewer tools that can save anchor changes.
- Play animation support for SLX with speed settings.
- Zoom image support for SLX frames.
- FX Editor tool to draw various effects on frames such as various sparks, weapon fire effects, engine fire effects, transparency, holocrons, relics, and more!
- Delta Object Positioner tool to determine various object positions for things like snow and fire on buildings. Positions can be exported as CSV files to then manually imported into AGE.
- Set up file associations with icons for SLX, SLP, and DRS formats.
- Adjust settings to your liking in the .ini configuration file.

Includes both 32-bit and 64-bit versions.

Required dependencies: .NET Framework 4.5

You can view a guide to using SLX Studio here.

Join the Discord and keep up to date with the latest builds and discussion or get help with this link: https://discord.gg/qEGcVzK
AuthorComments   ( All | Comments Only | Reviews Only )
The Vampire Slayer
File Author
SLX Studio (v1.1) changes:
- Overhauled player color detection in the Data Graphics tools. Now you can choose to use a preset color array and/or up to 3 different colors to detect player colors in graphics.
- Added radius option for Omit Grays in Data Graphics tools.
- Added CSV support for custom DRS lists in the DRS Viewer. CSV files must be at the same location and named the same as the DRS file.
- Added CSV support for building DRS files. This allows you to keep resource files with alphanumeric names and assign ID numbers with a CSV file.
- Added auto-positioning when opening SLPs in the SLP or DRS Viewers.
- Terrain Builder now properly uses the selected color palette for SLPs without needing to also set the palette in SLP Color Settings.
- Added "PlayerColorSetIndex", "PlayerColorGroup", "PlayerColor2", "PlayerColor3", "GrayRadius", and renamed "PlayerColor" to "PlayerColor1" in the .ini configuration settings file.
- Fixed an issue with SLPs having partially broken lines in some rare cases.
- Other fixes and improvements.

DRS CSV files must be in this format (without brackets) with the last 2 values being optional: [ID Number], [Extension], [Custom Name], [Directory Path]
Example line: 15055, .slp, Grass 4

When building a DRS with a CSV file, it will search for the file within the CSV file's folder path unless another directory path is provided.
Example line: 15055, .slp, Grass 4, C:\Users\My Name\Documents\SLP\

[Edited on 10/18/18 @ 08:11 AM]

The Vampire Slayer
File Author
SLX Studio (v1.1a) hotfix changes:
- Fixed an issue with AoE1 terrain elevation frames being drawn incorrectly on PCs with high DPI settings.
- Fixed shadows for AoE1 SLPs.
- Added Batch Replace SLP Colors tool to the SLP menu. Changes all instances of a color index to another index and exports all altered SLPs to a destination folder.
Taichi San You are amazing!!!!!!!!!!!!!!

I did research on slp data in the past too, and mostly figured the slps 32 bit format, but never a tool was made!! please can you get in contact with me? I am a advanced aoe1/2 modder and I go check your work out right now :D

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HGDL v0.7.1

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Statistics
Downloads:34
Favorites: [Who?]1
Size:1.77 MB
Added:10/06/18
Updated:10/21/18