The set contains 8 very realistic maps of classic locations:
1 - the middle east
2 - Eastern Mediterranean Sea
3 - all Mediterranean Sea
4 - Western Mediterranean Sea
5 - Aegean Sea (Greece)
6 - the Levant (Canaan)
7 - the Yellow Sea (China and Korea)
8 - India
I have shared this set back in 2001 on MSN gaming zone, so some of these contents might have ended up in other peoples work. I that case, its fine for me, as long as it is clear i made those myself.
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There is a problem with Map #3 "Meditteranean Sea 200 BC": When I try to Load this scenario either as a first person Scenario for play or in my Scenario Tester, my game crashes. That is very bad. It's an SCX file, and yet my ROR HD program crashes due to it.
I could beat 2 of the 5 maps that I played on Moderate, but the other 3 needed to be on EASY.
Very creative with details reflecting the look of the maps in the real world.
Map Design: 4
Unfortunately some of the maps seemed to have serious distortion (compared to their layout in real life) or other flaws (like not enough resource placement). But they were still good overall.
There were no Story or instructions, but on the other hand it wasn't very necessary because they are simply made to be real life maps. Completing a wonder didn't give me a victory in the Scenario "#1 The Middle East - Persia - 8 player", which surprised me a bit. The instructions should have given the victory conditions if building a Wonder doesn't help you.
#1 The Middle East - Persia - 8 player: I beat it on Easy in about 2 hours 39 minutes, and it was alittle bit challenging at times for me. I got overrun on Moderate because it is a 6 v 2 war. It has 8 players, you are Persia, and the map runs from Eastern Greece to NW India. It looks like an ok map, but the Saudi desert is huge and the area for the Eastern Mediterranean is much too scrunched, and the map looks scrunched vertically.)
#1 The Middle East Region 800 BC - I beat it handily on Easy in an hour. It has only 4 players and is 3 v 1 - You are Persia (as Babylon), Egypt, Assyria, and Media (as Babylon). It would be better to have Persia play as Persia, of course. There wasn't alot of gold or stones near the TCs like Babylon. On Moderate, the other three civs reached the Bronze Age before me. After I made raids on yellow and brown, Red (Egypt) made a major attack and I gave up.
#2 Eastern Meditteranean - 8 player - I beat it on Easy but still found it a bit challenging. On moderate I got overrun by the Egyptians and by the Kretans by sea. The map runs from Crete in the West to Babylon in the East, with no Greece, and with Player 1 as Phoenicia. Despite being called "8 Player", it has only six, and there is no gold or stones on Crete, which hurts that player. It is 1 v 5. Egypt has a bunch of farms, so it's not really equal. On the other hand, it's at least geographically accurate.
#2 Eastern Meditteranean 500 BC - I beat it on Moderate. It has 4 players - Plyaer 1 is Phoenicia (as Carthage), allied with Egypt (as Babylon), and against Greek (as Rome), and Persia. I think egypt should better play as Egypt.
#6 The Levant 1200 BC - I beat it on Moderate. There are four players: Israel (you), Your Ally Syria, Edom, and Philistea. The desert of Jordan is really big and takes up the eastern half of the map. Likewise, the Mediteranean Sea is really big and empty and takes up about the western third. There are too few trees and they tend to be in the northern corner. At least north is "up" though, which isn't the case for the two "Canaan" maps in the AOE Granary. The Scenario starts you as Israel, but using the Babylonian Civ. I think Phoenician would be better for Israel's Civ.