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Higher Poplimit

Author File Description
Peronsoda I made this small modification because i wanted an higher poplimit both in multiplayer and single/campain.

What it does
~Changes the tech Logistics so all units in the game takes 1/10 of the popultaion.

Moves the tech to the towncenter.
It now cost 1000 food to research so you can't abuse it in the beginning.

This also works if you're playing over an LAN (only works if all the players have the mod)

Instrall instructions.
Find your data2 folder and extract the zip there, remember to make an backup of empires.dat

If you are planning to play as the Palmyrians, don't download this because for some reason they don't get the tech =S

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
This is Nice! Thank you, if it work how you say it works, it will really help the fun of playing!
Riverplatation Thank you, really nice!
volume has anyone else tested this or is it buggy? including the part about it doesnt work for palmyran?
Rating: 3.5
This mod works fine from what I can see (tried a couple of RM and DM matches and seemed to do exactly what it says on the tin). The idea isn't that bad and makes for effectively a 500 unit game on 50 settings. Online you could have a 2000 unit per civ game.

Additional Comments:
Palmyran bug mentioned is more to do with the tech tree than anything else. This can be changed.

Worth downloading if you and a friend fancy a larger unit multiplayer battle. You will both need to be using the same version of the empires.dat file to play this mod online (as already mentioned in the instructions).

It has limited use in single player as the default AI doesn't remotely attempt to exceed 50 units.
RaviRExtremez I want to increase pop limit in aoe ror hd1.1 beta2 plz help.

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HGDL v0.8.0

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