Made this small modification because i wanted an higher poplimit.
What it does..
Changed logistics location to the towncenter and the cost to 1000 food so it gets more balanced in the beginning.
Alterd logistics
*from -0.5 to -0.1 (every 10th unit will take 1 pop)
*every unit in the game is effected.
It works online if all the players have the same modification.
Instrall instructions
Find your data2 folder and put the downloaded
file in there (extract the zip first), and as always make an backup on empires.dat if you want to be able to change it back.
(Palmyrian civ don't have logistics in their towncenter and i don't know why =S it is the only civ that don't have it.. so if you like to play the palmyrians, don't download it.)
Rating: 3.5
This mod works fine from what I can see (tried a couple of RM and DM matches and seemed to do exactly what it says on the tin). The idea isn't that bad and makes for effectively a 500 unit game on 50 settings. Online you could have a 2000 unit per civ game.
Additional Comments:
Palmyran bug mentioned is more to do with the tech tree than anything else. This can be changed.
Worth downloading if you and a friend fancy a larger unit multiplayer battle. You will both need to be using the same version of the empires.dat file to play this mod online (as already mentioned in the instructions).
It has limited use in single player as the default AI doesn't remotely attempt to exceed 50 units.