A fight to the death scenerio taken from my under development campagin exploring the entireity of Roman history. This scenerio focuses on the last stage of the Roman civil war of 69 A.D and takes place in a geographically altered Italia. See the wonders of Imperial Rome rebuild with as much accuracy and beauty as possible - will you keep Rome safe from Vitellius or will you destroy it rebuilding the city in your image? - you decide!
Thanks for the feedback! If anyone has more feedback, about the scenerio, the cities in it etc id be interested to hear :)
Posted on 05/22/12 @ 12:59 PM
Lag was the only reducing factor that affected your score here. And lag is one of the biggest score reducers for me.
A brilliant challenge.
The city was marvellous and magnificent, clearly a lot of time spent.
Map Design: 3
Great how the city was seperated between enemy and friend.
A simple yet very brilliant story line.
Absolutely brilliant over all.
[Edited on 08/13/12 @ 09:52 AM]
Posted on 06/19/12 @ 04:26 PM
Too much army, too much lag, over 700? no its not playable at all!
Enemy is a bit Stronger than me but thats ok
it looks very very nice!.
the map looks beautiful
TOO MUCH SOLDIERS
attack theer attack theere
here an attack
no this is way TOO MUCH!!
[Edited on 06/19/12 @ 04:28 PM]
Posted on 08/13/12 @ 09:48 AM
Major lag near the beginning, and actually quite difficult to control so many units without 'overlapping' - maybe you should have put them into ranks.
Being able to choose a side is a good feature, but did create problems of imbalance, due to lack of control of so many units, so disadvantages couldn't be countered effectively depending on the player you chose.
A lovely city but a lack of countryside, and a random desert.
Map Design: 4
A lovely city which clearly had a lot of work pumped into it.
I like the concept, a decent story. Rushingly written though.
A good mission, however, after spending so much time on the city, a little extra time could have been spent to 'brush' it off.