This is the first scenario I've made so the maps pretty basic. Four uneven quadrants separated by water. The players start on opposite corners with plenty of resources. There are very few crossings across the rivers and they are guarded by LOTS of lions and gators. It makes for a very interesting game. Wonders are disabled but there are 10 artifacts to find and hold or win by conquest. Have fun!
This is a two player, standard victory condition scenario with a Stone Age start and high resources (10,000WFSG). This is a deathmatch style game which lacks creativity in map design. There are a couple gaia storage pits for each player to find and 10 artifacts are spread across the map - wonders are disabled. There are rivers and stuff but everything is very square. The lack of creativity and map design drive this one into the below average category.