These 2 scenarios are a little,but really funny and hard.Well in some comments i saw you basically hated when the enemy dont atacks you.Well,for me this is the same problem...the wont atack!Please someone find me some new Player Strategies like ''The Citadel'' and more.Then i can make this beta campaign to a non-beta campaign.Anyway,The scenarios are really hard trust me.They are not like ''The Battle of Tunes''scenario,they're 100%
harder.Anyway 2 times,the first scenario will show you how hard can be the Campaign,but the first is only Training with the Battle with the Savages and animal kings.
Hey I enjoyed playing these two levels. I liked the first level where you have to drop of transport ships of armoured elephants onto the islands, and take each island in its turn. There was a lot of strategy.
Balance was alright. I enjoyed the challenge to the levels. But take note: you can't beat the second level on hardest; it won't work.
Creativity did fairly well. Each level had its own unique gameplay. It was fun that on the first level you had to run through a gauntlet of wild animals.
Map Design: 3.6
Map design was okay. The second level seemed well, but the first level could use a little work. Some of the unit and building placements seemed rigid and quickly done.
There wasn't much of a story, but I appreciated the briefness of the instructions. I also appreciated the simplicity of the objectives too. But there were some gramatical and spelling errors in the instructions.