Hey good level. There wasn't really anything wrong with the playability. Just sort of a standard amount of enemies each defending their ruins. A few of them have towns but a appreciate that some did not and weren't too imposing.
The balance is fine, though this is somewhat of a challenging level. Player has to build up a defense fairly early.
Having to capture the ruins was a fairly creative objective, so I don't really have a complaint here. I guess there could have been some more creativity in the storyline.
Map Design: 4.5
Good job on the map design. The terrain seemed to be thoughtfully placed. But I don't know if there could have been room for more open spaces. I think that would help a bit.
There was really no story. But the instructions were pretty clear.