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The Keepers

Author File Description
Jason Winters
File Details
Difficulty: Moderate
No Description Available
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SpineMan This is a pretty good scenario that probably could've been done better. You start with a moderate sized army and your task is to destroy the enemy town center which is hidden behind lots of troops, towers and a maze. As long as you can withstand the initial battle with a catapult or ballista in tact, you should be fine.The computer has 99,999 WFSG and a town center but he never builds a villager - he can't because there are no houses and no existing villagers to build them. I'm not sure if that's on purpose or not but once you kill the stuff that can move, just take your remaining siege weapons and take out the towers eventually finding the town center. The maze is uninspiring with long straight lines and it's not too tough to locate the town center. There is one nasty surprise if you step in the wrong place but you should be able to avoid it if you are careful. Otherwise, this is a nicely designed moderate level scenario where the initial fight is the real challenge. Good job.

[Edited on 12/30/04 @ 01:59 AM]

Map Design3.0
The Keepers

Playability: 2.5. This scen has two parts. In the first part you have a massive battle which can end up in various different degrees of being wiped out. I chose to send two cats, two priests (they can heal each other), and my entire company of Heavy Horse Archers (my favorite unit) into reserve in a corner pocket of the map. Then I duked it out with the massive enemy army and got my main army annihilated. Then the enemy army stopped where they were. Then I took my HHA (did I mention they are my favorite unit) and went around and around in circles drawing the enemy hoplites, swordsmen, cavalry, archers and priests just close enough to think they could get me before I wiped them out. I spent about 15 minutes doing Shoot n Scoot with a massive enemy army, hardly getting a nick, stopping every couple of rounds to visit a priest and get buffed back up. My HHA's completely wiped out the enemy army, without losing a single troop. And -- if I only had one Heavy Horse Archer I coulda wiped out the enemy army single handed, might have taken an hour but the HA can do it, and that's why it's my favorite unit.
But then the second part of the scen is kinda like pulling weeds in your yard. You just take a cat and blow away every tower one by one until you take out the enemy TC and you win. Unless you take a wrong turn and run into another bad, bad thing. Which I didn't.

Balance: 3. My main army got wiped out, and if I had kept it all together, I might have lost my most valuable units.

Creativity: 2.5. Nice map work and nice plot setup. Kinda slow in part 2.

Map: 3. Lots of cliffwork but the cliffs and towers do not have elevation. No breaks in the cliffs. More stuff in the map which hopefully you will never see unless you make a really bad move.

History etc. : 2. Stuff in every category, nothing special.

Comments: If you like Shoot n Scoot with horse archers against a much larger army in a very confined space, try this. It's kinda like a knife fight in a phone booth.

[Edited on 02/17/10 @ 10:17 PM]

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HGDL v0.8.0

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Map Design3.0
Favorites: [Who?]0
Size:98.00 Bytes