When you walk on the elevation at some places the unit jumps to another. And I tried to make the whole grass and then the units teleports over the "fog" terrain to the grass again. Nice done anyways PhatFish!
Axoren
Posted on 10/20/09 @ 12:33 PM
Basse that gives me an idea! Fill the fog with grass and hide Scouts there. :D
PhatFish Staff
File Author
Posted on 10/20/09 @ 02:41 PM
I was hoping someone would try it out in the editor and do exactly what Basse did :) I restricted this because of the unrealistic jumping/teleporting of units, and it kinda ruins the elevation effect.
Axoren
Posted on 10/20/09 @ 11:23 PM
Maybe block off every square and set up a "portal" made out of dead trees and build a grass path between "portals".
Basse
Posted on 11/14/09 @ 05:46 PM
Axoren with all his ideas, haha!
Also PhatFish, is it possible to make the "fog" gaps ,if you fill the whole map with grass, bigger?
PhatFish Staff
File Author
Posted on 11/20/09 @ 10:07 AM
Yes, there are also a few templates available which are covered with fog terrain, they would be better to start off with however.