Great battles and lots of fun, read more in instructions in the game. Its starts with 3 scenario's, Caesar being kidnapped from the Colloseum, being freed and taking revenge, the other 3 are Scipio taking on Carthago.
Playability was decent. Most of the levels were not too hard or too easy. I think the 1st and 4th levels seemed to shine. I think there was maybe a little too much levels where it was just an army pitted against an army, and some things may have been a little challenging, which I will talk about:
Balance seemed to suffer because there were things that could be a little too difficult: for example, on one of the levels where you were pitted against a large army with your own large army, it was difficult to find all the enemy units to destroy. In addition the second level was too hard and a little unplayable, due to the fact that enemies could find the priests you needed, despite putting them in a corner, they would too often get caught and die.
Definitely a highlight of the campaign. The first level was very creatively designed. It was neat to see the large constructed colleseum that the designer had made, with a bunch of villagers in walls that looked like they were watching.
Map Design: 4.2
Map design did alright, and the first level did well. Some maps with army battles just seemed to be a random map though.
The story was concise, which I enjoyed, and the objectives were easy to catch. I think it would be better though if you said from the start that the campaign was fiction.