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Australia

Author File Description
SpineMan
File Details
No. of Players: 4
This scenerio is intended for use in multiplayer games. It is an accurate representation of Australia, including deserts, lakes and mountains. I used an atlas to ensure accuracy. There are four starts with each tribe named after a city or geographical location in Australia. Victory conditions are standard and the map includes five ruins and five artifacts. The key to victory is scouting the land quickly. The abundance of trees cause open areas for buildings to be somewhat restricted, although there is space if you look in the right place. More than enough resources are scattered across the map. Each town center is located near the shoreline because that's where the cities are located in Australia. This means the navy will play a large role in deciding the winner. Each player starts with one of the artifacts, so if you choose to collect the artifacts, you will have to take one from each player in addition to finding the fifth artifact. Ruins are spread out across the map. Player position #3 seems to be a bit weaker than the other starting locations so put the best player there if possible. Players #1 and #3 start on the east coast of Australia and players #2 and #4 start on the west coast. I hope you enjoy this scenerio. I would love to hear any comments you have about it. Please send an email to tmesche@ibm.net :^) You are free to modify or redistribute this scenerio as long as the original text file is included and I am notified. Thank you! SpineMan
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
XMA98 Your scenario is awesome, especially due to the fact that i'm living there as we speak! but the only problem is:

the scenario is too small
a missing tasmania

that's all. your scenario is awesome, you've just gotta change some things, ok?

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HGDL v0.8.0

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Statistics
Downloads:149
Favorites: [Who?]0
Size:28.00 Bytes
Added:02/06/98