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Difficulty: Moderate
You must get to the Wonder and get there carefully.
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Da KiLLeR I'm downloading it now ;)
Da KiLLeR Not bad for a first time design.
1 suggestion: I think you could put a little more map design. If you can, tell me. I'm waiting to playing it again ;)
File Author
Actually this "first time design" dates back to January 2007. (Yes, I checked.) I have created a bucketful of scenarios before and after that, some not worth uploading here, and some I hope to get up here soon. And yes, I will check and maybe update the map design (which was originally a blank map then slapped loads of features on it).

[Edited on 10/14/08 @ 08:26 AM]

TailSpray Check out these guides, they will help you with your map design. You can find good, solid designing tecniques and some special tricks that you can implement in your scenarios.

Also, to see these ideas and tricks in action, look in the granary for scenarios and campaigns by Ingo van Thiel and Andrea Rosa. They are some of the greatest designers and have made many great campaigns.
Helelix Your much like me. I have about 100 or so maps with no story line, just lieing around for me to edit them and make them fit into an idea that I have. Once you start playing some of the maps and campaigns by the masters of the scenario editor, you will get a feel for what is wanted, desired by the fans of the game and begin to create masterpieces. But this requires alot of persistence. Hope you have it.

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