The scenario "The 300" has good quality playability. Everything worked according to plan, with your allies trudging onward through the Persian troops as you defend the other flank. There was also a steady stream of villans, although I had to eventually move forward through the pass. The problems arose when my original archers (AI allies) tried to help the blue team (separated from you by rocks) instead of me. They immediately ran towards the rocks in the middle and didn't budge, which was a problem. Also, the elite units didn't attack as numerously as they could have. I had to seek them out myself. Aside from those problems and the fact that the view starts on blue instead of your red units, the playability was strong.
The scenario was well-balanced, with your super-strong units matching your opponent's masses. The elephants and heavy cavalry were a nice diversion from the seemingly endless broad swordsmen, forcing you to strategize. I found myself overwhelmed by the heavy cavalry a few times, but I beat them eventually.
The 300 has been done many times, and this attempt is the same as the rest: endless slashing. I did like having Xerxes watching the fight, though.
Map Design: 3
Map design was almost average, except that the cacti looked particularly good, and that everything was cleanly placed.
The instructions and hints, while being relatively simple, worked, and the history was a nice touch. No winning message or bit-maps brought the score down, though.
Download? If you like FF and lots of combat, yes. If not, don't. Some tips for the designer: Try looking up the bit-map tutorial in the Siege Workshop, and the EE (Enhanced Editor) for better map design. Keep working on scenarios, and try looking up something a little more unique than the 300, which has been overdone. Spend extra time on your scenarios, and try to put a creative touch to them. Download some high-ranked scenarios to see some good map design and gameplay. Good job overall!