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Downloads Home » Rise of Rome: Single Player Scenarios » The Negotiations Will Not Be Short

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The Negotiations Will Not Be Short

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Difficulty: Moderate
This is the first scenario of my campaign, "Nippon Chronicles: Rise of the Shihan". It's about the struggle for supremacy between the Shihan tribe and their age-old enemies, the Zhang tribe. The Shihan need to enlist the local tribes to help them fight the Zhang, but the Zhang have poisoned the minds of the tribes. Will the mission succeed? You decide. [edit]Update submitted.
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File Author
Note: Installing the .dll and .dat files.
For those that don't know, to install the language replacement file, simply go to my compter, local disc, program files, microsoft games, age of empires. Find the file marked "language.dll" and "languagex.dll". Rename them "Backup language.dll", and "backup languagex.dll", and simply move the .dll files you find in the download into the space where the originals were. Do the same with the .dat file, only replace the file in the folder data2 named "empires". Note: It appears that I forgot to include the "languagex.dll". I will get an updated version up shortly. I am sorry for any inconvenience. All you need to know is that Mark Antony represents the hero Shihan Lee.
File Author
Just to let you guys know, this is not the final version. In said final version, I will have fixed any bugs with map or VC's.
GeorgeROR and dowloading so i can comment ;)

GeorgeROR AKA DonJOrgeDeLEon
Head of Content @
GeorgeROR and.. thumbs up. you have been looking around and have learnt some nice stuff. A little more blending work.. terrain wise.. aka forests still to contrasting to the other terrain... break them up a bit more add stuff and space in them. Also put some elevation in them would be nice...
Try to step back take a look and apply units keeping in mind the overall terrain and feel.
Did like all the other stuff too.. did not play it just looking atm :P umm saw some of the eyecandies.. like that palm tree oasis, nice! Will maybe try it out lol, so durn busy.. have not even looked at scn_tc's latest work... goes off to download that... but again you are in the right direction, good hard work and effort there. ::bows::
kelcin This is a cool scenario!
Only bad thing I found was that you can win by getting all the ruins.

Awesome design!
When is the campaign coming out?


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HGDL v0.8.0

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