Playability: 1.7
This is just a simple B&D battle, with several irritating annoyances that get in the way of what could be a decent game. You've got a string of walled-off islands and so does your adversary. Your territory is very cluttered and messy and makes it difficult to coordinate attacks. Your allies inside your walls also like to build buildings over passageways to make matters even worse... Besides these problems, it's still really quite easy to build up and defeat your opponent, considering you've got a wide array of resources. While he attacks your base steadily, you can always retreat to somewhere. Overall, this wasn't really a very fun game at all and was not worth playing even once.
Balance: 2
While you are cramped, you still have a lot of land to retreat to once your opponent starts attacking you. Thanks to mirror towers, he eventually has to stop at a certain point. So mostly, this is just another one of those scenarios that can be won by simply putting time into it---it's as easy as you make it.
Creativity: 1.5
The map setup is interesting and is really the only earner of points here. I also like how for a few of the forests he customly placed trees. Everything else I've seen zillions of times before. The story, gameplay etc.
Map Design: 2
A bunch of blocky islands with resources on them, along with roads. Not really too great, basically a random map.
Story/Instructions: 1.5
No 'real' story or aftermaths, basic instructions. Very poor and mispelt, gives you a bad impression of what your about to play.