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ANATOLIA real map

Author File Description
File Details
No. of Players: 6
Difficulty: Hard
This is the real map of Anatolia for maximum 6 player multiplayer games. Each player starts in nomad age with 2 villagers. The starting point is defended by natural walls like cliffs and rivers. For those who play standard victory condition, thee are also a few ruins shattered all over Turkey and Mesopotamia.

Screenshot of the mini map included in the zip file. Extract the scx file into the scenario folder in the base AOE folder. Be sure that all players have the map before playing online.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Dean McCullough
Map Design4.0
Playability: 3.3
More or less RM play, but with some extra things that make it dandy. Mountains, rivers, and the sea itself can all be used extensively for the defense of your civ, since it's on nomad, you can settle anywhere. Considering the unique elements of the terrain on this map, it's much different than a RM game, more fun too. The map is very accurate and fun to play on... I'd highly reccomend the author posting it in the Real World Maps section. Great stuff. Anatolia, palestine, and mid-east asia can all be seen depicted quite accurately... Really adds to play, ecspecially when things start to build up. Overall, while nothing special, certainly more fun to play than an RM.Great for MP.

Balance: 3
Equal opportunities for all civs to win, with attributes (ecessive natural features etc.) that make the game a bit more different to think out than a normal RM. That's about it though.

Creativity: 3.4
The map is excellent, but other than that, this scenairo doesn't have too many other special dings. There are ruins around the map, but otherwise its conquest. As explained above, this scenairo is still quite unique; you aren't going to find too many maps of Anatolia here that are this accurate.

Map Design: 4
The map is almost perfect in accuracy, frankly I love it. It's mostly random mappish just looking around, but the natural features make it quite a catch. It doesn't have all the crazy Andrea Rosa map junk on it, maybe it could have, but it doesn't really need it. It suffices as an excellent MP map as it is. Great stuff.

Story/Instructions: 3.3
There was a story and instructions. As always it's not entirely required, so this just balances everyting out.

Additional Comments:Go for it.
Map Design4.4
Honestly, I had lots of fun with this one. RM is actually my favorite gamplay type, and in this one it feels fun. I've you want to have full control of the map, you'll have to sail. It's hard to describe this, but I just really like this.

Everybody starts with 2 peeps in nomad. Altough the Egypts and the Bab's are a bit far off, the rest is quite close to eachother. Expect neat battles.

Creativity: Well, it's hard to be critic on this one. It's after all a real world map. I haven't seen to much map tricks or anything I would think "Hey, that looks really nice!" It is a plain good map.

Map design:
Although you might've choosed a bigger map, it is extremely accurate. Also, the map looks nice, it doesn't feel like a random map imo.

Unfortunately no bitmap, I would've seen that here. And not much for the rest actually, but that doesn't matter since you can treat this map as RM.

BtW, you've added this in MP but you can only choose one player! However this is easily solved in the editor :p
BBalazs If this is a Real World Map, why not add it to the Real World section? I mean, ok, most of the scenarios there are for designers, but the 'average' visitor who browses through the downloads will look for real world maps in the 'real world' section - and not the RoR Multiplayer scens.
Dean McCullough I agree with balls, that would make sense. It pretty much is a template, just delete a few object and mess with the settings. It's a good one too.

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Map Design4.2
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