This scenario offers no challenge at all. The only remotely interesting part is when you build up your civilization from the start, coupled with the early exploration. This accounts for the 0.1 I have given here. The other 0.1 is that you have to invade the other island by sea, a minor good point. You start in the Bronze Age which is a little different to most. Thats the other 0.1.
Evident lack of testing. I won on the first try, extremely easily. I beat the computer with 5 Hoplites, and received no backlash at all.
A note about computer players:
A computer will not develop if there is no Food source, and an abundant one at that. It is no good placing a Granary and assuming that the computer will realise to build Farms, it doesn't work like that. Therefore the BALANCE rating here receives 1 because the computer player did nothing to balance the scenario.
This map is: Two desert islands with cliffs in either corner. A huge, plain sea of one type of water. A little island in the middle. That's it. Speaks for itself really.
Map Design: 1.5
The rows of cliffs add a fortress look to each island. The small island in the middle is grass, with Gazelles everywhere.
Otherwise the map is plain and boring. The sea is one type of water. There are no animals of any sort on the two desert islands. The cliffs are bare and unappealing.
Absolutely no use of eye-candy, or Gaia objects to enhance the scenario's appearance.
Non existent. No objectives shown at all. This scores an automatic 1.
This is my first scenario review here on Age of Empires Heaven but I think even those experienced reviewers here would agree that this scenario deserves rock bottom scores.
Does the author really think anyone would enjoy this scenario?