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Downloads Home » Age of Empires: Single Player Campaigns » Angkor Wat And The Khmer Legacy

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Angkor Wat And The Khmer Legacy

Author File Description
Andrea Rosa
File Details
Number of Scenarios: 5
Difficulty: Hard
No doubts the ancient Khmer were great masters of stone carving, as we can see today the unarguable evidences of Angkor Wat and other massive temples lying on the vast plains surrounding the great lake of Tonle Sap. Centered in Cambodia, The Khmer Empire came into existence during the period from 802 AD to 1431, and stretched as far as the modern Thailand-Burma Border in the West and Laos in the North during its peak. Its emergence lies in the fact that the ancient Khmer rulers adopted the Indian political doctrine of the "Deva-Raja" or "God King", which enforced the unity among people. Moreover, the Khmer had developed an intelligent irrigation system to control the water of the great Mekong river for agricultures, which enhanced their prosperity. This campaign spans from 790 AD to 1281, telling the history of the Khmer Empire from the establishment of the its capital, Angkor, to the Mongolian invasions led by Qubilai Khan.


IMPORTANT NOTES:

* This campaign was designed to be played with the original Age of Empires, not Rise of Rome.

* The suggested difficulty settings are "Moderate" and "Hard". Please avoid to use "Easiest" and "Easy" or some parts of this campaign WILL NOT WORK (this has been ascertained for scenarios 1 and 4.) "Hardest" should also be avoided because CPU players are given extra resources: in some scenarios, this may alter or disrupt playability.

* Carefully read the Hints before playing a scenario, since loss conditions are usually stored there.


Andrea Rosa
Cittiglio, Italy
Pages: [1] 2 » Last »
AuthorComments   ( All | Comments Only | Reviews Only )
AARONHOPPERAGE2X Is there any other way to escape other than converting like a phalanx or something and having him distract the archers? (On the first scenario)
Richard Ames Try converting the lion. The next part of the puzzle is tricky too though.
AARONHOPPERAGE2X Thanks for that help.
AARONHOPPERAGE2X Still get nowhere.
Richard Ames Once you have converted the lion you need to explore and find a transport. The lion is walled in, so you must get rid of one of the walls to get out, but attacking the enemy walls is a quick way to make them kill you - inspect the middle wall on the far side closely (one that is hidden behind a tree). Anyone else who is having trouble with this puzzle should also follow this advice.
Little Angel Whow! I can log in finally:)

In Scn 4 there's an alternative way to solve the puzzle - juz use the wild animals!

And in Scn 5, after walled the mongols in you can blast them off easily by stone throwers:-)
Richard Ames That's how I solved the puzzle - I didn't find the proper way (unless that was the right way, of course).

For the Mongols, I was too afraid to take them on. I guess there are ways you can beat them, but they sure are an awesome force that inspire some true fear in the player, much like the real Mongols would have. I'd be glad to see them move on to the next town :)
tommochocolate This is a brilliant campaign (at least as far as I've got)! I'm stuck though --- in order to convert a Government Centre I need to advance to the Bronze Age to get Monotheism, which means I need two Tool Age buildings. All I have is Markets, and I can't build any. Can anyone help?

Edit: oops, my bad --- I didn't have a Barracks!

[Edited on 01/15/10 @ 03:10 PM]

c4master After winnign the first scenario I'm thrown back to the title screen and the second scenario won't appear in the list. Is there any remedy for this bug?
Ryan Huynh The part when you bring the transport to the prison in the 1st scenario is scary:-(
Pages: [1] 2 » Last »

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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:9,256
Favorites: [Who?]1
Size:768.59 KB
Added:12/23/04
Updated:11/23/08