The Trojan War is a single sceanario AoE campaign where you must reach a town centre inside a large fortress with a band of infantry, archers, siege weapons and cavalry. Though fairly short, it isn't too bad and might be worth a look if you just want something nice and quick to play
Playability: There are a variety of ways to take out the town centre, giving a little reply valuse. It is easy to follow and easy to play.
Creativity: Not all too creative, but one thing I did notice was a little effort in map design.
Balance: Not too hard if you use the attack ground trick but I thought that would be a little cheap for this scenario. I fought through but made a few mistakes. I then sent a catapult outside the walls and realised I could just catapult them behind the safety of the walls. But alas, I lost my catapult to a priest. If I had have played a little better it would have been a little too easy, and I still managed to win with just my archers. Not too bad though, it isn't a walk in the park either.
Map Design: The use of stone paths adds a little realism, the troops at the start are well arranged and the broken bridges were the highlight, so you had to go around them all the time and get past more and more troops.
Story: A little short, and no map as well. A decent map would have made the scenario 3 star material.