You are Efirum, who's father was killed in a war with Higo, and now you want revenge. Time to learn the Higo a lesson.The existence of your civilisation lies in your hand now. 12 years after your father was killed, the Higo attack you now. Could Efirum put an end to all the misery the Higo has caused?
Lennart van Beek has created a wondeful map, a deep story, and a very enjoyable campaign. This scenario reminded me quite a lot of "Mago" (by Ingo) because of it's stylish and original map design, it's fun B&D style, and it's creativity.
Playability: A really enjoyable campaign. Anyone can play this and have a lot of fun, and there are plenty of different orders you can do things in. This gives it good replay value and a high score.
Creativity: Map design wise it looks very fresh. Check out the great sea eye candy using shallow patches. It has a well developed and fully made up story, and a wide variety of victory conditions
Balance: Perhaps just a tad too easy, there wasn't much of a struggle but that made it fun, and you could play at your own pace. It is a sacrifice of difficulty for gameplay, and I think most players will like the balance.
Map Design: Very very good map design. Not normally do you see this much creativity in one map. It has some great tricks, and looks good everywhere. Great contrasts in areas, a spooky looking granary, even a huge palisade wall and lions that won't attack you. A brilliant effort.
Story/Instructions: A detailed story, and good history. Well explained objectives and hints. Can't ask for much more than that.
Summary: This is a must download. It is almost the best single scenario campaign out there, and add to that the fact it will not take you all day to play and it can be finished by anyone but enjoyed by all, and you have a first class campaign.