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Goonies II

Author File Description
File Details
Difficulty: Hard
You are the Goonies (Mikey, Data, Mouth, Chunk). You must find your way through boobytraps and secret paths to the rich stuff. King Arthur, Indiana Jones, and even the Blair Witch are to stop the Goonies. Multiplayer also : ; ; ; No
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Dean McCullough
Map Design4.7
Playability: 4.8
Goonies II is an absolutely great adventure RPG. While I've seen only a few parts of the film, I do know that you're taking control of the four main characters from it as they embark on their quest to find the true holy grail... Starting from a remote spot in the woods, you have to explore your surrounding area and use your own group of heroes as well as the other ones they find to get past certain obstacles. This game is a hoot to play, and I haven't seen many like it. "Goonies II" also isn't absurdly long, it's fairly quick if you keep playing along. It may not have the same depth as a lot of Ingo and Andrea's scnearios, but it's still an excellent adventure.

Balance: 4.8
Very tricky. For every obstacle you had to make use of one of your characters or you had to sacrifice something. For example, in the woods you find the blair witch, which will convert one of your soldiers. To keep it from doing this you have to find a villager to sacrifice so you can pass through safely. There's a lot of quick thinking involved in this, so you had better be paying attention and saving regularly as the game goes along. "Goonies II" is a good challenge for any player.

Creativity: 4
The gameplay and puzzles are great, although many seem to be copied from Ingo. Nevertheless, the map and the gameplay style must have broken some ground back in it's day, since there's swamps, bone bridges, and terrain rendering using desert patches and dead trees. The main drawback is the story, which is just a few sentences and sort of weighs down the whole experience.

Map Design: 4.7
One of the best Pre-EE maps I've seen, and certainly one of the much better maps overall. Plenty of terrain rendering, swamps, mixed forests, bone bridges, and plenty of gaia rocks and roads. Absolutely superb overall, although alot of the forest region is quite bland. Still excellent overall.

Story/Instructions: 2.2
Quite poor and fairly bare-bones. There's a quick storyline and a few interesting hints, but this certainly isn't enough and frankly gave me a bad impression of what the scenario would be like.

Additional Comments: Excellent scenario... I'm certain anyone would enjoy this one!

[Edited on 08/09/08 @ 05:36 PM]

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Map Design4.7
Favorites: [Who?]0
Size:286.00 Bytes