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Difficulty: Hard
This is actually the first scenario of a campaign I designed in June '98. Unfortunately, I never quite got round to finishing the campaign. I may still submit it as it is (after all, only the story isn't finished, but seven scenarii were created). Anyway, in this scenario Jason has to free his brother Xerxes who bungled an attempt at burglary (or if you prefer to consider it the other way round, you play Xerxes who has to escape and rejoin his brother). In the process you must make another attempt at stealing your lord's treasure (and not fail). Finally, you must leave the land. This isn't a base-building scenario, nor is it a "walk-around". It's of the puzzle type, but you will have to make the most of the options available. You will probably fail your first attempts because it is pretty hard, but remember : the key lies in exploring the map and developing a sound strategy once you have all the elements. One of the screenshots included holds a vital clue (spot it and it will spare you a couple of failures). Multiplayer also : ; ; ; No
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