A campaign where you start as a scout searching for a base, and end up killing a king, his bodyguard and his military. You will be nomads one moment, goverment officials the next, and finally, you will be a HERO!
Playability: 2.5
Everything worked without any problems. Since everything in this campaign is so simple, it would be hard for anything to go wrong.
Balance: 1.5
Unbelievably easy. Even though you were out numbered often, you rarely had to think how to overcome your challenge.
Creativity: 1.5
The lack of story and effort in design did not help at all. Victory conditions were quite simple.
Map Design: 1.5
Abysmal design. Random maps with added units and buildings. Sometimes even too lazy to get rid of some forest for a wall.
Story/Instructions: 1.5
Almost every scenario contains only one line of instructions, hints, history, and loss and victory messages. The scenarios didn't even go together. Some exceptions were present, though. Some areas didn't have text at all, while one had four lines worth. No bitmaps.