Playability: 2.5
While the first scenario is quite interesting because of its difficulty, the other four scenarios are pretty boring. In the last scenario I was getting attacked by my allies for some unknown reason (I didn't use Cats, Elephants or anything which could hurt him).
Balance: 2.5
The first scenario is pretty tough, I survived with only Hannibal and my villagers being alive. The other scenarios are too easy since you or the enemy (or both) are walled in and cannot harm you thus.
Creativity: 2
Well, all you have to do is destroying your enemy. It's not that it is the same game in all scenarios, but in general there is nothing special about this campaign. The only little exception to this is the last scenario where you have an ally whom you need to protect.
Map Design: 1.5
Maps look like they were built in few hours without any specials or even eye candy. There are no forests but huge use of forest brush, no cliffs, elevations, water.
Story/Instructions: 1.5
The story is quite uncreative even if you don't consider the use of the names "Shang" and "Assyria" in a way which is totally unaware of actual history. This is mainly because there IS no story. No bitmaps, no history, little hints. Not very well done.